A Microsoft official pledges that the company, in acquiring the developer of Minecraft, will “nurture and grow” the enormously popular video game.
Salesforce.com recently donated $5 million to the San Francisco Unified School District. This tech company has now donated $7.7 million to SFUSD the past two years in order create better access to STEM resources.
MIT and Harvard University’s online-learning platform edX entered the K-12 arena this week with the release of 26 MOOCs targeted at high school students.
The U.S.-based technology giant may be seeking to purchase the company that created the wildly popular game Minecraft, which has become a hit among children, adults, and some teachers who weave it into instruction.
“Twelve a Dozen,” is Amplify’s first attempt to sell directly into the consumer space, as opposed to going after buyers based in K-12 districts.
Key phrases help companies and others raise money through Kickstarter, a study finds, and that information could help education businesses seeking support through the crowd-funding vehicle.
Pluralsight, a major provider of online training videos for developers, IT professionals, and creative technologists, raised $135 million in Series B funding.
An NFL executive recently said that fantasy football, a popular game, can be a valuable educational tool in teaching math.
A company, edshelf, was brought back from the brink of collapse thanks to a fundraising campaign on Kickstarter that drew the support of educators.
John Deasy has ordered the rebidding of a massive technology contract awarded to Apple and Pearson, following questions of favoritism in the bidding process.