As it looks to drive innovation, Roblox will retain 28-year-old Imbellus CEO Rebecca Kantar, who last year was named one of Forbes’ 30 rising entrepreneurs in education under 30.
The Institute of Education Sciences has unveiled ed-tech guides to make educators aware of resources available for virtual teaching amid the COVID-19 pandemic.
A math tutoring company acquires an AI-based startup, two Indian ed-tech startups secure a combined $7.6 million in new investments, and an Irish company secures $6.5 million in a Series A round.
Speak Agent, a digital, language-development platform based in Maryland, is one of the lucky ones: The company has secured money through the federal Payroll Protection Program.
Many startups — in India, the United States, and other markets — are still reaping investments despite the chaos caused by COVID-19.
Many district purchasing cycles are locked in, but vendors still face big uncertainties over the coming weeks and months.
The heads of two organizations, First Book and Games and Learning, are launching a channel that will allow schools to choose from a library of ed-tech materials.
Many companies designing games for the education space are falling short in anticipating the demands of special-needs populations, attendees of the recent ED Games Expo said.
Duolingo raised $30 million, while Mentoring Minds, which provides K-12 critical thinking materials, has acquired instructional management platform SchoolSpire. Data management and analytics provider Hoonuit picked up Tembo, a public assessment and accountability reporting company.
Deloitte named its 500 fastest-growing tech companies in North America. Thirty-nine of them touch the world of education in ways big or small.