While usage of most ed-tech products declined as schools closed and remote learning was being set up, 18 products made significant gains in one study. Here are the top 10.
EdWeek Market Brief’s survey of K-12 leaders asked them about whether they expect the standards to shape purchasing over the next two years.
The U.S. Department of Education is accepting applications from states for a program to assist with the education of migrant students, creating a potential opportunity for vendors.
Vendors are falling short in not designing academic resources that prepare students for the job market in creative ways, a California superintendent says.
The Nashville school system is looking to purchase a “STEAM” program, and the Kansas City district has put out an RFP for web-based assessment.
The U.S.-based virtual reality company zSpace has made inroads in China through a combination of careful planning and the use of strategic sales channels.
A N.J. district is looking to buy a digital learning platform, and the largest school system in Tennessee needs an online system for English learners.
Twenty-one percent of U.S. workers say they’ve had to improve their skills recently to account for automation on the job — and the numbers are higher for workers in China and India.
Silver McDonald, the general manager of LEGO Education North America, says students need products that will teach them about collaboration, innovation, and coding to develop skills for careers of the future.
In recent dealmaking news, the robotics company Sphero has acquired littleBits, while online education company Coursera acquired startup Rhyme Softworks.